MACROMEDIA FLASH 8-DEVELOPING FLASH LITE 2.X Manual de usuario Pagina 21

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Adobe Flash CS3 Classroom in a Book
Device Central is the next generation of mobile
emulation and includes new features such as profile
updates, memory and performance options, and cus-
tom device sets.
Device Central provides mobile content developers and
testers with an easy way to create and preview mobile
content on a variety of devices. Adobe Device Central
displays realistic skins of a wide range of mobile de-
vices that show you what the devices look like and how
your content appears on those devices. This enables
you to interact with the emulated devices in a way that
simulates real-world interactions, including testing
different performance levels, memory, battery power
levels, and types of lighting.
Device Central provides a library of devices to choose
from. Each device has a profile that contains informa-
tion about the device, including the media and content
types it supports (that is, the content that can be used
on an individual device such as screen savers, wall-
paper, and stand-alone Adobe Flash Player). You can
search through available devices, compare multiple
devices, and create custom sets of the devices you use
most.
Device Central supports different media formats in-
cluding Adobe Flash, bitmap, video, and web formats.
You can use different media formats to create different
types of content such as screen savers or wallpaper.
The Emulator tab in Device Central is designed to
simulate content on mobile devices in a realistic way.
You can test various media types such as Flash, bitmap,
and video, and apply them as different content types,
such as stand-alone player, wallpaper, or screen saver.
Note: Testing with the Emulator tab cuts the cost and
time of testing on mobile devices, but should never
replace testing on actual devices. Use Device Central
for initial tests as you develop content and then use real
devices for final testing.
If you are testing Flash content, for a content file to
appear on the Emulator tab on a specific device, the
device must support the Flash Lite version and content
type that the file uses. For example, if you have a SWF
file created in Flash that requires Flash Lite 2 and you
try to test the file on the Emulator tab on a device that
only supports Flash Lite 1.1, the file does not appear.
(In this case, try going to the Available Devices list,
group the devices by Flash Lite version, and double-
click one of the devices that supports Flash Lite 2.)
To test a Flash Lite document in a device, choose
Control > Test Movie.
LESSON 11
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