MACROMEDIA FLASH 8-DEVELOPING FLASH LITE 2.X Manual de usuario Pagina 8

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8
Adobe Flash CS3 Classroom in a Book
make changes in the Property inspector or Transform
panel, or simply drag the text box handles to resize it.
Resizing the text box does not resize the text itself, but
it does reflow the text in the text box. You can convert
text to a symbol, and animate it similar to any other
symbol. You can also apply a filter, such as a drop
shadow or glow, to text.
In this lesson, students create static text, which appears
exactly as it’s typed on the Stage. In Lesson 8, students
use dynamic text, which changes depending on viewer
input or events in ActionScript.
Animating text with masks
Flash can recognize only one mask object on a mask
layer. Therefore, to mask the text effectively in this les-
son you must draw rectangles in merge drawing mode
and be sure to overlap them, creating a single mask
shape. For each change of the mask, students must first
create a keyframe and then add to the mask.
Creating a blinking eect
When you insert a keyframe, the frames contents are
preserved until you change them. When you insert a
blank keyframe, the frames contents are erased. There-
fore, you can use blank keyframes to create a blinking
effect for the low battery symbol.
Adding keyframes to frames 206, 213, and 220 first en-
sures that each of those keyframes will contain the low
battery symbol. Adding blank keyframes to frames 203,
210, 217, and 224 clears the content from those key-
frames, so that the low battery symbol does not appear
until the next keyframe. That is, the battery symbol
appears between frames 206 and 210, between frames
213 and 217, and between frames 220 and 224.
LESSON 4
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